This sample demonstrates the throttling of outgoing messages on the initiator's side.
Source code
Listener.h
{
public:
Listener() : orderHandlingComplete_(0), totalOrdersHandled_(0), totalMessagesRejected_(0), failed_(false) {}
void onInboundApplicationMsg(OnixS::FIX::Message & msg, OnixS::FIX::Session * sn) final;
void onInboundSessionMsg(OnixS::FIX::Message & msg, OnixS::FIX::Session * sn) final;
bool failed() const;
OnixS::Threading::Semaphore orderHandlingComplete_;
size_t totalOrdersHandled_;
size_t totalMessagesRejected_;
private:
void recordFailure();
mutable OnixS::Threading::Mutex failureMutex_;
bool failed_;
};
Listener.cpp
#include "Listener.h"
#include "../../Common/Helpers.h"
#include <iostream>
#include <string>
using namespace OnixS::FIX::FIX44;
using namespace OnixS::FIX::FIX44::Values;
bool Listener::failed() const
{
return failed_;
}
void Listener::recordFailure()
{
failed_ = true;
}
{
std::clog << "\nIncoming application-level message:\n" << msg << std::endl;
if(msg.
type() == MsgType::ExecutionReport)
{
++totalOrdersHandled_;
orderHandlingComplete_.release();
}
}
{
std::clog << "\nIncoming session-level message:\n" << msg << std::endl;
if(msg.
type() == MsgType::Reject)
{
++totalMessagesRejected_;
std::clog <<
"Rejection " << totalMessagesRejected_ <<
": message " << msg.
get(Tags::RefSeqNum).
toString() <<
" rejected." << std::endl;
orderHandlingComplete_.release();
}
}
{
std::clog
<< "\nSession's state is changed, prevState="
<< ", newState="
<< std::endl;
}
{
recordFailure();
orderHandlingComplete_.release();
std::cerr << "\nSession-level error:" << description << std::endl;
}
{
std::cerr << "\nSession-level warning:" << description << std::endl;
}
ThrottlingBuySide.cpp
#include "Listener.h"
#include "../../Common/Helpers.h"
#include "../../Common/Settings.h"
using namespace Settings;
using namespace OnixS::FIX::FIX44;
using namespace OnixS::FIX::FIX44::Values;
int main()
{
std::clog << "ThrottlingBuySide sample." << std::endl << std::endl;
try
{
EngineShutdownGuard engineShutdownGuard;
Listener listener;
Session session(SenderCompId, TargetCompId, FixProtocolVersion, &listener);
const std::string CounterpartyHost = "localhost";
const int CounterpartyPort = ListenPort;
const int HeartBtInt = 5;
const size_t MessagesPerSecondLimitDelta = 3;
const size_t MessagesPerSecondLimit = 10 - MessagesPerSecondLimitDelta;
const size_t ThrottlingIntervalMillisecond = 1000;
session.throttlingLimit(MessagesPerSecondLimit, ThrottlingIntervalMillisecond);
session.logonAsInitiator(CounterpartyHost, CounterpartyPort, HeartBtInt);
std::clog << "Press any key to send throttled orders..." << std::endl;
waitForAnyKey();
Message order(MsgType::NewOrderSingle, FixProtocolVersion);
setOrderFields(&order);
const int NumOfMessages = 100;
for(int msgCounter = 0; msgCounter < NumOfMessages; ++msgCounter)
{
session.throttle();
session.send(&order);
listener.orderHandlingComplete_.acquire();
if(listener.failed())
throw std::runtime_error("Throttling session failed.");
}
std::clog << "Orders handled: " << listener.totalOrdersHandled_ << ", messages rejected: " << listener.totalMessagesRejected_ << std::endl;
std::clog << "Press any key to disconnect the session and terminate the application." << std::endl;
waitForAnyKey();
session.logout("The session is disconnected by ThrottlingBuySide").shutdown();
if(listener.failed())
return 1;
}
catch(const std::exception & ex)
{
processSampleException(ex.what());
return 1;
}
return 0;
}