To be notified about a session event, override the corresponding member of the OnixS::CME::iLink3::SessionListener class, and supply the class instance to the OnixS::CME::iLink3::Session's constructor.
- Note
- Session event handling/listening is the synchronous operation, so it is recommended not to perform time-consuming tasks inside event handlers.
Example
{
public:
{
std::clog
<< "\nSession's state is changed, prevState="
<< ", newState="
<< std::endl;
}
};