Please find all the available states of the Handler in the table below.
State | Description |
OnixS::Eurex::Trading::HandlerState::Disconnected | The Handler is disconnected. |
OnixS::Eurex::Trading::HandlerState::Disconnecting | The intermediate state when the Handler is not disconnected but not connected. |
OnixS::Eurex::Trading::HandlerState::Connected | Handler is connected. |
OnixS::Eurex::Trading::HandlerState::Connecting | The intermediate state when the Handler is not connected but not disconnected. |
To track the Handler's state you need to implement OnixS::Eurex::Trading::HandlerStateListener class interface and register an instance with the Handler using OnixS::Eurex::Trading::Handler::registerHandlerStateListener member.
Let's take a closer look what triggers transitions between the Handler's states.
OnixS::Eurex::Trading::Handler::connect
is called.OnixS::Eurex::Trading::Handler::disconnect
is called.If the Handler is in the Disconnected state and user code calls OnixS::Eurex::Trading::Handler::connect, user code will receive a callback with new state set to OnixS::Eurex::Trading::HandlerState::Connecting.
If the Handler is in any other state except Disconnected and user code calls OnixS::Eurex::Trading::Handler::connect, the Handler will first disconnects and only after successful disconnect user code will receive a callback with new state set to OnixS::Eurex::Trading::HandlerState::Connecting.
If the Handler is in the Disconnected state and user code calls OnixS::Eurex::Trading::Handler::disconnect, user code will not receive any callback.
If the Handler is in any other state except Disconnected and user code calls OnixS::Eurex::Trading::Handler::disconnect, user code will receive a callback with new state set to OnixS::Eurex::Trading::HandlerState::Disconnecting.