Sends the message to the counterparty.

This method is asynchronous. As soon as a session is created it is possible to start sending messages via the session. If the session is not established, the messages will be sent when the connection is established with the counterparty.

Namespace: FIXForge.NET.FIX
Assembly: FIXForge.NET.FIX.Engine-net-3.5 (in FIXForge.NET.FIX.Engine-net-3.5.dll) Version: 2.79.1.0

Syntax

C#
public void Send(
	Message message
)
Visual Basic
Public Sub Send ( _
	message As Message _
)
Visual C++
public:
void Send(
	Message^ message
)

Parameters

message
Type: FIXForge.NET.FIX..::..Message
Message to be sent.

See Also