ScheduleShrinkToFit Method | Table of Content | Send Method (FlatMessage) |
ISession.Send Method |
Name | Description | |
---|---|---|
Send(FlatMessage) |
Sends the serialized message to the counterparty.
This method is asynchronous. As soon as a session is created, it is possible to start sending messages via the session. If the session is not established, the messages are stored in the session storage and will be sent in replay to the resend request when the connection is established with the counterparty and the sequence numbers mismatch is detected. | |
Send(FlatMessageBatch) |
Sends messages in a batch to the counterparty.
This method is asynchronous. As soon as a session is created, it is possible to start sending messages via the session. If the session is not established, the messages are stored in the session storage and will be sent in replay to the resend request when the connection is established with the counterparty and the sequence numbers mismatch is detected. | |
Send(Message) |
Sends the message to the counterparty.
This method is asynchronous. As soon as a session is created, it is possible to start sending messages via the session. If the session is not established, the messages are stored in the session storage and will be sent in replay to the resend request when the connection is established with the counterparty and the sequence numbers mismatch is detected. | |
Send(MessageBatch) |
Sends messages in a batch to the counterparty.
This method is asynchronous. As soon as a session is created, it is possible to start sending messages via the session. If the session is not established, the messages are stored in the session storage and will be sent in replay to the resend request when the connection is established with the counterparty and the sequence numbers mismatch is detected. | |
Send(FlatMessageBatch, Int32) |
Sends messages in a batch to the counterparty.
This method is asynchronous. As soon as a session is created, it is possible to start sending messages via the session. If the session is not established, the messages are stored in the session storage and will be sent in replay to the resend request when the connection is established with the counterparty and the sequence numbers mismatch is detected. | |
Send(MessageBatch, Int32) |
Sends messages in a batch to the counterparty.
This method is asynchronous. As soon as a session is created, it is possible to start sending messages via the session. If the session is not established, the messages are stored in the session storage and will be sent in replay to the resend request when the connection is established with the counterparty and the sequence numbers mismatch is detected. |