Please find all the available states of the Handler in the list below.
OnixS::Eurex::Trading::HandlerState::Disconnected
The Handler is disconnected.
OnixS::Eurex::Trading::HandlerState::Disconnecting
The intermediate state when the Handler is not disconnected but not connected.
OnixS::Eurex::Trading::HandlerState::Connected
Handler is connected.
OnixS::Eurex::Trading::HandlerState::Connecting
The intermediate state when the Handler is not connected but not disconnected.
To track the Handler's state you need to implement OnixS::Eurex::Trading::HandlerStateListener class interface and register an instance with the Handler using OnixS::Eurex::Trading::Handler::registerHandlerStateListener member.
Let's take a closer look what triggers transitions between the Handler's states.
If the Handler is in the Disconnected state and user code calls OnixS::Eurex::Trading::Handler::connect, user code will receive a callback with new state set to OnixS::Eurex::Trading::HandlerState::Connecting.
If the Handler is in any other state except Disconnected and user code calls OnixS::Eurex::Trading::Handler::connect, the Handler will first disconnects and only after successful disconnect user code will receive a callback with new state set to OnixS::Eurex::Trading::HandlerState::Connecting.
If the Handler is in the Disconnected state and user code calls OnixS::Eurex::Trading::Handler::disconnect, user code will not receive any callback.
If the Handler is in any other state except Disconnected and user code calls OnixS::Eurex::Trading::Handler::disconnect, user code will receive a callback with new state set to OnixS::Eurex::Trading::HandlerState::Disconnecting.